Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Standing Stones

3 · Artifact

{1}, {T}, Pay 1 life: Add one mana of any color.

Similar cards

Color identity:
NameManaTypeText
Aerial Predation 2GInstant Destroy target creature with flying. You gain 2 life.
Alliance of Arms WSorcery Join forces — Starting with you, each player may pay any amount of mana. Each player creates X 1/1 white Soldier creature tokens, where X is the total amount of mana paid this way.
Nourishing Shoal XGGInstant — Arcane You may exile a green card with mana value X from your hand rather than pay this spell's mana cost. You gain X life.
Mindbreak Trap 2UUInstant — Trap If an opponent cast three or more spells this turn, you may pay {0} rather than pay this spell's mana cost. Exile any number of target spells.
Lethargy Trap 3UInstant — Trap If three or more creatures are attacking, you may pay {U} rather than pay this spell's mana cost. Attacking creatures get -3/-0 until end of turn.
Rite of Flame RSorcery Add {R}{R}, then add {R} for each card named Rite of Flame in each graveyard.
Vampiric Rites BEnchantment {1}{B}, Sacrifice a creature: You gain 1 life and draw a card.
Witch's Cauldron BArtifact {1}{B}, {T}, Sacrifice a creature: You gain 1 life and draw a card.
Bloodchief Ascension BEnchantment At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Benevolent Bodyguard WCreature — Human Cleric Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn. 1/1
Page 169