Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Star Compass

2 · Artifact

Star Compass enters the battlefield tapped. {T}: Add one mana of any color that a basic land you control could produce.

Similar cards

Color identity:
NameManaTypeText
Caldera Lake Land Caldera Lake enters the battlefield tapped. {T}: Add {C}. {T}: Add {U} or {R}. Caldera Lake deals 1 damage to you.
Pine Barrens Land Pine Barrens enters the battlefield tapped. {T}: Add {C}. {T}: Add {B} or {G}. Pine Barrens deals 1 damage to you.
Salt Flats Land Salt Flats enters the battlefield tapped. {T}: Add {C}. {T}: Add {W} or {B}. Salt Flats deals 1 damage to you.
Scabland Land Scabland enters the battlefield tapped. {T}: Add {C}. {T}: Add {R} or {W}. Scabland deals 1 damage to you.
Skyshroud Forest Land Skyshroud Forest enters the battlefield tapped. {T}: Add {C}. {T}: Add {G} or {U}. Skyshroud Forest deals 1 damage to you.
Lukamina, Moon Druid 2GLegendary Creature — Human Druid Wild Shape — Specialize {3}. Activate only if you control six or more lands. When Lukamina, Moon Druid enters the battlefield, if you cast it, seek a land card with a basic land type. 2/2
Inga and Esika 2GULegendary Creature — Human God Creatures you control have vigilance and "{T}: Add one mana of any color. Spend this mana only to cast a creature spell." Whenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card. 4/4
Price of Glory 2REnchantment Whenever a player taps a land for mana, if it's not that player's turn, destroy that land.
Elementalist's Palette 3Artifact Whenever you cast a spell with {X} in its mana cost, put two charge counters on Elementalist's Palette. {T}: Add one mana of any color. {T}: Add {C} for each charge counter on Elementalist's Palette. Spend this mana only on costs that contain {X}.
Bend or Break 3RSorcery Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.
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