Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Star-Crowned Stag

3W · Creature — Elk

Whenever Star-Crowned Stag attacks, tap target creature defending player controls. 3/3

Similar cards

Color identity:
NameManaTypeText
Phyrexian Negator 2BCreature — Phyrexian Horror Trample Whenever Phyrexian Negator is dealt damage, sacrifice that many permanents. 5/5
Scrapdiver Serpent 5UUCreature — Serpent Scrapdiver Serpent can't be blocked as long as defending player controls an artifact. 5/5
Oriss, Samite Guardian 1WWLegendary Creature — Human Cleric {T}: Prevent all damage that would be dealt to target creature this turn. Grandeur — Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn. 1/3
Nils, Discipline Enforcer 2WLegendary Creature — Human Cleric At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls. Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays {X}, where X is the number of counters on that creature. 2/2
Acquired Mutation 2REnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, defending player gets two rad counters.
Stonybrook Angler 1UCreature — Merfolk Wizard {1}{U}, {T}: You may tap or untap target creature. 1/2
Bouncing Beebles 2UCreature — Beeble Bouncing Beebles can't be blocked as long as defending player controls an artifact. 2/2
Reconnaissance WEnchantment {0}: Remove target attacking creature you control from combat and untap it.
Spiritual Asylum 2WWEnchantment Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.) When a creature you control attacks, sacrifice Spiritual Asylum.
Dovin, Architect of Law 4WULegendary Planeswalker — Dovin [+1]: You gain 2 life and draw a card. [−1]: Tap target creature. It doesn't untap during its controller's next untap step. [−9]: Tap all permanents target opponent controls. That player skips their next untap step. Loyalty 5
Page 216