M:tG card similarity search
2WW · Enchantment
Parade! — At the beginning of combat on your turn, choose creatures you control one at a time until each creature you control has been chosen. Each of those creatures gets +1/+1 until end of turn for each creature chosen before it. (Places everyone! The first creature in line gets +0/+0.)
Name | Mana | Type | Text |
---|---|---|---|
Serra Aviary | 3W | World Enchantment | Creatures with flying get +1/+1. |
Oona's Blackguard | 1B | Creature — Faerie Rogue | Flying Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it. Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card. 1/1 |
Frostwind Invoker | 4U | Creature — Merfolk Wizard | Flying {8}: Creatures you control gain flying until end of turn. 3/3 |
Flunk | 1B | Instant | Target creature gets -X/-X until end of turn, where X is 7 minus the number of cards in that creature's controller's hand. |
Conqueror's Flail | 2 | Artifact — Equipment | Equipped creature gets +1/+1 for each color among permanents you control. As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn. Equip {2} |
Unstable Glyphbridge | 3WW | Artifact | When Unstable Glyphbridge enters the battlefield, if you cast it, for each player, choose a creature with power 2 or less that player controls. Then destroy all creatures except creatures chosen this way. Craft with artifact {3}{W}{W} ({3}{W}{W}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) |
Predator's Gambit | B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+1. Enchanted creature has intimidate as long as its controller controls no other creatures. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) |
Tuktuk Rubblefort | 2R | Creature — Wall | Defender, reach Creatures you control have haste. 0/3 |
Epic Proportions | 4GG | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +5/+5 and has trample. |
Tiger Claws | 2G | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +1/+1 and has trample. |