Card Codex

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17 May 2024: Card library updated.

Starlight Spectacular

2WW · Enchantment

Parade! — At the beginning of combat on your turn, choose creatures you control one at a time until each creature you control has been chosen. Each of those creatures gets +1/+1 until end of turn for each creature chosen before it. (Places everyone! The first creature in line gets +0/+0.)

Similar cards

Color identity:
NameManaTypeText
Stand or Fall 3REnchantment At the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn.
Malamet Battle Glyph GSorcery Choose target creature you control and target creature you don't control. If the creature you control entered the battlefield this turn, put a +1/+1 counter on it. Then those creatures fight each other.
Contested War Zone Land Whenever a creature deals combat damage to you, that creature's controller gains control of Contested War Zone. {T}: Add {C}. {1}, {T}: Attacking creatures get +1/+0 until end of turn.
Might of the Nephilim 1GInstant Target creature gets +2/+2 until end of turn for each of its colors.
Battle Sliver 4RCreature — Sliver Sliver creatures you control get +2/+0. 3/3
Cleaving Sliver 3RCreature — Sliver Sliver creatures you control get +2/+0. 2/2
Megantic Sliver 5GCreature — Sliver Sliver creatures you control get +3/+3. 3/3
Predatory Sliver 1GCreature — Sliver Sliver creatures you control get +1/+1. 1/1
Steelform Sliver 2WCreature — Sliver Sliver creatures you control get +0/+1. 2/2
Malamet War Scribe 3WWCreature — Cat Warrior When Malamet War Scribe enters the battlefield, creatures you control get +2/+1 until end of turn. 4/3
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