Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Start Your Engines

3R · Sorcery

Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Blizzard Brawl GSnow Sorcery Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
Cyberdrive Awakener 5UArtifact Creature — Construct Flying Other artifact creatures you control have flying. When Cyberdrive Awakener enters the battlefield, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4. 4/4
Devotee of Strength 2GCreature — Naga Wizard {4}{G}: Target creature gets +2/+2 until end of turn. 3/2
Darkling Stalker 3BCreature — Shade Spirit {B}: Regenerate Darkling Stalker. {B}: Darkling Stalker gets +1/+1 until end of turn. 1/1
Great Oak Guardian 5GCreature — Treefolk Flash (You may cast this spell any time you could cast an instant.) Reach When Great Oak Guardian enters the battlefield, creatures target player controls get +2/+2 until end of turn. Untap them. 4/5
Sacred Rites WInstant Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.
Wild Defiance 2GEnchantment Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.
Slimy Kavu 2RCreature — Kavu {T}: Target land becomes a Swamp until end of turn. 2/2
Knotvine Paladin GWCreature — Human Knight Whenever Knotvine Paladin attacks, it gets +1/+1 until end of turn for each untapped creature you control. 2/2
Windborne Charge 2WWSorcery Two target creatures you control each get +2/+2 and gain flying until end of turn.
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