M:tG card similarity search
2R · Sorcery — Lesson
Choose one — • Start from Scratch deals 1 damage to any target. • Destroy target artifact.
Name | Mana | Type | Text |
---|---|---|---|
Crux of Fate | 3BB | Sorcery | Choose one — • Destroy all Dragon creatures. • Destroy all non-Dragon creatures. |
Sunder the Gateway | 1W | Sorcery | Choose one — • Destroy target nontoken artifact or enchantment an opponent controls. Incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) • Incubate 2, then transform an Incubator token you control. |
Draconian Gate-Bot | 5 | Artifact Creature — Robot | When Draconian Gate-Bot enters the battlefield, choose one — • Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) • Destroy target Attraction. (It's put into its owner's junkyard.) 4/2 |
Cleanup Crew | 4GG | Creature — Human Citizen | When Cleanup Crew enters the battlefield, choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard. • You gain 4 life. 6/6 |
Rain of Thorns | 4GG | Sorcery | Choose one or more — • Destroy target artifact. • Destroy target enchantment. • Destroy target land. |
Cleansing Ray | 1W | Sorcery | Choose one — • Destroy target Vampire. • Destroy target enchantment. |
Reign of Chaos | 2RR | Sorcery | Choose one — • Destroy target Plains and target white creature. • Destroy target Island and target blue creature. |
Hull Breach | RG | Sorcery | Choose one — • Destroy target artifact. • Destroy target enchantment. • Destroy target artifact and target enchantment. |
Deafening Clarion | 1RW | Sorcery | Choose one or both — • Deafening Clarion deals 3 damage to each creature. • Creatures you control gain lifelink until end of turn. |
You Find a Cursed Idol | 1G | Sorcery | Choose one — • Smash It — Destroy target artifact. • Lift the Curse — Destroy target enchantment. • Steal Its Eyes — Create a Treasure token and venture into the dungeon. (Enter the first room or advance to the next room.) |