Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Start the TARDIS

1U · Sorcery

Surveil 2, then draw a card. You may planeswalk. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Similar cards

Color identity:
NameManaTypeText
Farsight Mask 5Artifact Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card.
Desolate Lighthouse Land {T}: Add {C}. {1}{U}{R}, {T}: Draw a card, then discard a card.
Storm Fleet Spy 2UCreature — Human Pirate Raid — When Storm Fleet Spy enters the battlefield, if you attacked this turn, draw a card. 2/2
Lamplighter of Selhoff 4UCreature — Zombie Horror When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card. 3/5
Honden of Seeing Winds 4ULegendary Enchantment — Shrine At the beginning of your upkeep, draw a card for each Shrine you control.
Flow of Knowledge 4UInstant Draw a card for each Island you control, then discard two cards.
Beast Whisperer 2GGCreature — Elf Druid Whenever you cast a creature spell, draw a card. 2/3
Norn's Seedcore Plane — New Phyrexia When you planeswalk to Norn's Seedcore, chaos ensues. Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Planeswalk to it, except don't planeswalk away from any plane. Put the rest of the revealed cards on the bottom of your planar deck in any order.
Contradict 3UUInstant Counter target spell. Draw a card.
Dismiss 2UUInstant Counter target spell. Draw a card.
Page 55