M:tG card similarity search
1U · Instant
Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Vildin-Pack Outcast | 4R | Creature — Werewolf Horror | Trample {R}: Vildin-Pack Outcast gets +1/-1 until end of turn. {5}{R}{R}: Transform Vildin-Pack Outcast. 4/4 |
Akroan Horse | 4 | Artifact Creature — Horse | Defender When Akroan Horse enters the battlefield, an opponent gains control of it. At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token. 0/4 |
Fragment of Konda | Enchantment Creature — Human Noble | Defender When Fragment of Konda dies, draw a card. 1/3 | |
Mogis, God of Slaughter | 2BR | Legendary Enchantment Creature — God | Indestructible As long as your devotion to black and red is less than seven, Mogis isn't a creature. At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature. 7/5 |
Athreos, Shroud-Veiled | 4WB | Legendary Enchantment Creature — God | Indestructible As long as your devotion to white and black is less than seven, Athreos isn't a creature. At the beginning of your end step, put a coin counter on another target creature. Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control. 4/7 |
Provisions Merchant | 2GG | Creature — Beast Peasant | When Provisions Merchant enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Whenever Provisions Merchant attacks, you may sacrifice a Food. If you do, attacking creatures get +1/+1 and gain trample until end of turn. 3/3 |
Hoof Skulkin | 3 | Artifact Creature — Scarecrow | {3}: Target green creature gets +1/+1 until end of turn. 2/2 |
Drag Under | 2U | Sorcery | Return target creature to its owner's hand. Draw a card. |
Repulse | 2U | Instant | Return target creature to its owner's hand. Draw a card. |
Symbol of Unsummoning | 2U | Sorcery | Return target creature to its owner's hand. Draw a card. |