Card Codex

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17 May 2024: Card library updated.

Stasis Field

1U · Enchantment — Aura

Enchant creature Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities.

Similar cards

Color identity:
NameManaTypeText
Blood Burglar 1BCreature — Vampire Rogue As long as it's your turn, Blood Burglar has lifelink. (Damage dealt by this creature also causes you to gain that much life.) 2/2
Duggan, Private Detective 2GULegendary Creature — Human Detective Duggan's power and toughness are each equal to the number of cards in your hand. Whenever Duggan enters the battlefield or attacks, investigate. The Most Important Punch in History — {1}{G}, {T}: Duggan deals damage equal to twice its power to another target creature. Activate only once. */*
Master of Etherium 2UArtifact Creature — Vedalken Wizard Master of Etherium's power and toughness are each equal to the number of artifacts you control. Other artifact creatures you control get +1/+1. */*
Shiv's Embrace 2RREnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has flying. {R}: Enchanted creature gets +1/+0 until end of turn.
Ethereal Armor WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Earthbind REnchantment — Aura Enchant creature When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying."
Skyshroud War Beast 1GCreature — Beast Trample As Skyshroud War Beast enters the battlefield, choose an opponent. Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls. */*
Security Bypass 1UEnchantment — Aura Enchant creature As long as enchanted creature is attacking alone, it can't be blocked. Enchanted creature has "Whenever this creature deals combat damage to a player, it connives." (Its controller draws a card, then discards a card. If they discarded a nonland card, they put a +1/+1 counter on this creature.)
Howling Galefang 2GGCreature — Beast Vigilance Howling Galefang has haste as long as you own a card in exile that has an Adventure. 4/4
Splinterfright 2GCreature — Elemental Trample Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard. At the beginning of your upkeep, mill two cards. */*
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