Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stasis Snare

1WW · Enchantment

Flash (You may cast this spell any time you could cast an instant.) When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)

Similar cards

Color identity:
NameManaTypeText
Oblivion Strike 3BSorcery Devoid (This card has no color.) Exile target creature.
Temporary Lockdown 1WWEnchantment When Temporary Lockdown enters the battlefield, exile each nonland permanent with mana value 2 or less until Temporary Lockdown leaves the battlefield.
Wanderer's Strike 4WSorcery Exile target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Slip On the Ring 1WInstant Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you.
Trostani's Judgment 5WInstant Exile target creature, then populate. (Create a token that's a copy of a creature token you control.)
Subjugator Angel 4WWCreature — Angel Flying When Subjugator Angel enters the battlefield, tap all creatures your opponents control. 4/3
Kinjalli's Sunwing 2WCreature — Dinosaur Flying Creatures your opponents control enter the battlefield tapped. 2/3
Mawloc XRGCreature — Tyranid Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Terror from the Deep — When Mawloc enters the battlefield, it fights up to one target creature an opponent controls. If that creature would die this turn, exile it instead. 2/2
Gilded Drake 1UCreature — Drake Flying When Gilded Drake enters the battlefield, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice Gilded Drake. This ability still resolves if its target becomes illegal. 3/3
Bonds of Mortality 1GEnchantment When Bonds of Mortality enters the battlefield, draw a card. {G}: Creatures your opponents control lose hexproof and indestructible until end of turn.
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