Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Static Discharge

1R · Sorcery

Starting intensity 3 Static Discharge deals damage equal to its intensity to any target> Then cards you own named Static Discharge intensify by 1.

Similar cards

Color identity:
NameManaTypeText
Vicious Rumors BSorcery Vicious Rumors deals 1 damage to each opponent. Each opponent discards a card, then mills a card. You gain 1 life.
Magmatic Sinkhole 5RInstant Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Magmatic Sinkhole deals 5 damage to target creature or planeswalker.
Swirling Sandstorm 3RSorcery Threshold — Swirling Sandstorm deals 5 damage to each creature without flying if seven or more cards are in your graveyard.
Lizardfolk Librarians 3UCreature — Lizard Double team When Lizardfolk Librarians enters the battlefield, scry 2. 2/4
Mage il-Vec 2RCreature — Human Wizard {T}, Discard a card at random: Mage il-Vec deals 1 damage to any target. 2/2
Dissipation Field 2UUEnchantment Whenever a permanent deals damage to you, return it to its owner's hand.
Hypothesizzle 3URInstant Draw two cards. Then you may discard a nonland card. When you do, Hypothesizzle deals 4 damage to target creature.
Skeleton Archer 3BCreature — Skeleton Archer When Skeleton Archer enters the battlefield, it deals 1 damage to any target. 3/3
Ballista Wielder Creature — Werewolf {2}{R}: Ballista Wielder deals 1 damage to any target. A creature dealt damage this way can't block this turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/5
Rhystic Circle 2WWEnchantment {1}: Any player may pay {1}. If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage.
Page 157