M:tG card similarity search
1R · Sorcery
Starting intensity 3 Static Discharge deals damage equal to its intensity to any target> Then cards you own named Static Discharge intensify by 1.
Name | Mana | Type | Text |
---|---|---|---|
Censorship | U | Enchantment | As Censorship enters the battlefield, choose a word. Whenever a player says the chosen word, Censorship deals 2 damage to that player. |
Acolyte of the Inferno | 2R | Creature — Human Monk | Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature. 3/1 |
Magmaw | 3RR | Creature — Elemental | {1}, Sacrifice a nonland permanent: Magmaw deals 1 damage to any target. 4/4 |
Blockbuster | 3RR | Enchantment | {1}{R}, Sacrifice Blockbuster: It deals 3 damage to each tapped creature and each player. |
Book Burning | 1R | Sorcery | Any player may have Book Burning deal 6 damage to them. If no one does, target player mills six cards. |
Obosh, the Preypiercer | 3B/RB/R | Legendary Creature — Hellion Horror | Companion — Your starting deck contains only cards with odd mana values and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) If a source you control with an odd mana value would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. 3/5 |
Grown from the Stump | Sorcery | Place exactly two cards named Hydra Head onto the battlefield from the Hydra's graveyard. If you can't, reveal cards from the top of the Hydra's library until you reveal a Head card. Put that card onto the battlefield and the rest into the Hydra's graveyard. | |
Slick Sequence | UR | Instant | Slick Sequence deals 2 damage to any target. If you've cast another spell this turn, draw a card. |
Thunder Salvo | 1R | Instant | Thunder Salvo deals X damage to target creature, where X is 2 plus the number of other spells you've cast this turn. |
Court of Ire | 3RR | Enchantment | When Court of Ire enters the battlefield, you become the monarch. At the beginning of your upkeep, Court of Ire deals 2 damage to any target. If you're the monarch, it deals 7 damage instead. |