Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stave Off

W · Instant

Target creature gains protection from the color of your choice until end of turn.

Similar cards

Color identity:
NameManaTypeText
Kor Sky Climber 2WCreature — Kor Soldier Ally {1}{W}: Kor Sky Climber gains flying until end of turn. 3/2
Call to Arms 1WEnchantment As Call to Arms enters the battlefield, choose a color and an opponent. White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.
Beast Walkers 1WWCreature — Human Beast Soldier {G}: Beast Walkers gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/2
Armor of Shadows BInstant Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)
Heroic Defiance 1WEnchantment — Aura Enchant creature Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common.
Firbolg Flutist 4RRCreature — Giant Bard Enthralling Performance — When Firbolg Flutist enters the battlefield, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 4/4
Unwilling Recruit XRRRSorcery Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.
Ceta Disciple UCreature — Merfolk Wizard {R}, {T}: Target creature gets +2/+0 until end of turn. {G}, {T}: Add one mana of any color. 1/1
Searchlight Geist 2BCreature — Spirit Flying {3}{B}: Searchlight Geist gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 2/1
Axgard Cavalry 1RCreature — Dwarf Berserker {T}: Target creature gains haste until end of turn. 2/2
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