Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stave Off

W · Instant

Target creature gains protection from the color of your choice until end of turn.

Similar cards

Color identity:
NameManaTypeText
Bramble Creeper 4GCreature — Elemental Whenever Bramble Creeper attacks, it gets +5/+0 until end of turn. 0/3
Humble Defector 1RCreature — Human Rogue {T}: Draw two cards. Target opponent gains control of Humble Defector. Activate only during your turn. 2/1
Enter the God-Eternals 2UUBSorcery Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass Zombies 4. (Put four +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Lead-Belly Chimera 4Artifact Creature — Chimera Trample Sacrifice Lead-Belly Chimera: Put a +2/+2 counter on target Chimera creature. It gains trample. (This effect lasts indefinitely.) 2/2
Mist Dragon 4UUCreature — Dragon {0}: Mist Dragon gains flying. (This effect lasts indefinitely.) {0}: Mist Dragon loses flying. (This effect lasts indefinitely.) {3}{U}{U}: Mist Dragon phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.) 4/4
Bard Class RGEnchantment — Class (Gain the next level as a sorcery to add its ability.) Legendary creatures you control enter the battlefield with an additional +1/+1 counter on them. {R}{G}: Level 2 Legendary spells you cast cost {R}{G} less to cast. This effect reduces only the amount of colored mana you pay. {3}{R}{G}: Level 3 Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this turn.
Wispdrinker Vampire 2WBCreature — Vampire Rogue Flying Whenever another creature with power 2 or less enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. {5}{W}{B}: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn. 2/4
Circle of Protection: Green 1WEnchantment {1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Spirit of Resistance 2WEnchantment As long as you control a permanent of each color, prevent all damage that would be dealt to you.
Tyrant of Kher Ridges 4RRCreature — Dragon Flying When Tyrant of Kher Ridges enters the battlefield, it deals 4 damage to any target. {R}: Tyrant of Kher Ridges gets +1/+0 until end of turn. 4/5
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