M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Bounty of Might | 4GG | Instant | Target creature gets +3/+3 until end of turn. Target creature gets +3/+3 until end of turn. Target creature gets +3/+3 until end of turn. |
Seeds of Strength | GW | Instant | Target creature gets +1/+1 until end of turn. Target creature gets +1/+1 until end of turn. Target creature gets +1/+1 until end of turn. |
Take to the Streets | 4G | Sorcery | Creatures you control get +2/+2 until end of turn. Citizens you control get an additional +1/+1 and gain vigilance until end of turn. |
Martial Glory | RW | Instant | Target creature gets +3/+0 until end of turn. Target creature gets +0/+3 until end of turn. |
Protect | 2W | Instant | Target creature gets +2/+4 until end of turn. Fuse (You may cast one or both halves of this card from your hand.) |
Arc Runner | 2R | Creature — Elemental Ox | Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice Arc Runner. 5/1 |
Assquatch | 4R | Creature — Donkey | Each other Donkey gets +1½/+1½. Whenever another Donkey enters the battlefield, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. 3.5/3.5 |
Barkshell Blessing | G/W | Instant | Target creature gets +2/+2 until end of turn. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) |
Aegis of the Heavens | 1W | Instant | Target creature gets +1/+7 until end of turn. |
Antagonize | 1R | Instant | Target creature gets +4/+3 until end of turn. |