M:tG card similarity search
3W · Creature — Dinosaur
Vigilance {1}{W}, {T}: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Hoverguard Observer | 2UU | Creature — Drone | Flying Hoverguard Observer can block only creatures with flying. 3/3 |
Cloud Djinn | 5U | Creature — Djinn | Flying Cloud Djinn can block only creatures with flying. 5/4 |
Harpoon Sniper | 2W | Creature — Merfolk Archer | {W}, {T}: Harpoon Sniper deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control. 2/2 |
Sightless Ghoul | 3B | Creature — Zombie Soldier | Sightless Ghoul can't block. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 2/2 |
Order of Midnight | 1B | Creature — Human Knight | Flying Order of Midnight can't block. 2/2 |
Unhallowed Cathar | Creature — Zombie Soldier | Unhallowed Cathar can't block. 2/1 | |
High Alert | 1WU | Enchantment | Each creature you control assigns combat damage equal to its toughness rather than its power. Creatures you control can attack as though they didn't have defender. {2}{W}{U}: Untap target creature. |
Wandering Wolf | 1G | Creature — Wolf | Creatures with power less than Wandering Wolf's power can't block it. 2/1 |
Shield of the Realm | 2 | Artifact — Equipment | If a source would deal damage to equipped creature, prevent 2 of that damage. Equip {1} |
Labyrinth Raptor | BR | Creature — Nightmare Dinosaur | Menace Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it. {B}{R}: Creatures you control with menace get +1/+0 until end of turn. 2/2 |