M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Edgar Markov | 3RWB | Legendary Creature — Vampire Knight | Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token. First strike, haste Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control. 4/4 |
Sunspear Shikari | 1W | Creature — Cat Soldier | As long as Sunspear Shikari is equipped, it has first strike and lifelink. 2/2 |
Zhang Fei, Fierce Warrior | 4WW | Legendary Creature — Human Soldier Warrior | Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.) 4/4 |
Standing Army | 2WW | Creature — Human Soldier | As long as you're standing, Standing Army has vigilance. 2/4 |
Pheres-Band Warchief | 3G | Creature — Centaur Warrior | Vigilance, trample Other Centaur creatures you control get +1/+1 and have vigilance and trample. 3/3 |
Bastion Mastodon | 5 | Artifact Creature — Elephant | {W}: Bastion Mastodon gains vigilance until end of turn. 4/5 |
Smogbelcher Chariot | 2B | Artifact — Vehicle | Menace, deathtouch, lifelink Whenever Smogbelcher Chariot attacks, target creature that crewed it this turn perpetually gains your choice of menace, deathtouch, or lifelink. Crew 3 3/3 |
Falthis, Shadowcat Familiar | 2B | Legendary Creature — Nightmare Cat | Commanders you control have menace and deathtouch. Partner (You can have two commanders if both have partner.) 2/2 |
Ghostly Sentinel | 4W | Creature — Kor Spirit | Flying, vigilance 3/3 |
Majestic Myriarch | 4G | Creature — Chimera | Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control. At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. */* |