Card Codex

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17 May 2024: Card library updated.

Steadfast Sentry

2W · Creature — Human Soldier

Vigilance (Attacking doesn't cause this creature to tap.) When Steadfast Sentry dies, put a +1/+1 counter on target creature you control. 3/2

Similar cards

Color identity:
NameManaTypeText
Avacynian Priest 1WCreature — Human Cleric {1}, {T}: Tap target non-Human creature. 1/2
Sigardian Priest 1WCreature — Human Cleric {1}, {T}: Tap target non-Human creature. 1/2
Freeze in Place 1USorcery Tap target creature an opponent controls and put three stun counters on it. Scry 2. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Mycosynth Fiend 2GCreature — Phyrexian Horror Mycosynth Fiend gets +1/+1 for each poison counter your opponents have. 2/2
Torture BEnchantment — Aura Enchant creature {1}{B}: Put a -1/-1 counter on enchanted creature.
Spell Syphon 1UInstant Counter target spell unless its controller pays {1} for each blue permanent you control.
Authority 1WSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.
Gluntch, the Bestower 1GWLegendary Creature — Jellyfish Flying At the beginning of your end step, choose a player. They put two +1/+1 counters on a creature they control. Choose a second player to draw a card. Then choose a third player to create two Treasure tokens. 0/5
Contradict 3UUInstant Counter target spell. Draw a card.
Dismiss 2UUInstant Counter target spell. Draw a card.
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