M:tG card similarity search
W · Creature — Unicorn
{3}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. 1/2
Name | Mana | Type | Text |
---|---|---|---|
Hare Raising | G | Sorcery — Adventure | Target creature you control gains vigilance and gets +X/+X until end of turn, where X is the number of creatures you control. |
Glen Elendra Liege | 1U/BU/BU/B | Creature — Faerie Knight | Flying Other blue creatures you control get +1/+1. Other black creatures you control get +1/+1. 2/3 |
Hideous Visage | 2B | Sorcery | Creatures you control gain intimidate until end of turn. (Each of those creatures can't be blocked except by artifact creatures and/or creatures that share a color with it.) |
Fabled Path of Searo Point | Legendary Land — Mountain | {W}{U}{B}{R}{G}, {T}: Creatures you control gain landwalk until end of turn. | |
Broodwarden | 3GG | Creature — Eldrazi Drone | Eldrazi Spawn creatures you control get +2/+1. 4/4 |
The Shattered States Era | 4R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. II — Creatures you control get +1/+0 until end of turn. III — Exile this Saga, then return it to the battlefield transformed under your control. |
Swarm Surge | 2B | Sorcery | Devoid (This card has no color.) Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn. |
Wildfire Elemental | 2RR | Creature — Elemental | Whenever an opponent is dealt noncombat damage, creatures you control get +1/+0 until end of turn. 3/3 |
The General | Hero | Exile The General: Creatures you control get +1/+1 until end of turn. Untap them. | |
Street Riot | 4R | Enchantment | As long as it's your turn, creatures you control get +1/+0 and have trample. |