M:tG card similarity search
1G · Instant
Untap target creature. It gets +1/+4 and gains reach until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Marshaling Cry | 1WW | Sorcery | Creatures you control get +1/+1 and gain vigilance until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Agent of Shauku | 1B | Creature — Human Mercenary | {1}{B}, Sacrifice a land: Target creature gets +2/+0 until end of turn. 1/1 |
Myrkul's Invoker | 2B | Creature — Cat Rogue | Psychic Blades — {8}: Creatures you control get +2/+0 and gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) 2/3 |
Groundswell | G | Instant | Target creature gets +2/+2 until end of turn. Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead. |
Give No Ground | 3W | Instant | Target creature gets +2/+6 until end of turn and can block any number of creatures this turn. |
Built to Smash | R | Instant | Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn. |
Windborne Charge | 2WW | Sorcery | Two target creatures you control each get +2/+2 and gain flying until end of turn. |
Pendelhaven | Legendary Land | {T}: Add {G}. {T}: Target 1/1 creature gets +1/+2 until end of turn. | |
Golem-Skin Gauntlets | 1 | Artifact — Equipment | Equipped creature gets +1/+0 for each Equipment attached to it. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) |
Vulshok Heartstoker | 2R | Creature — Human Shaman | When Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn. 2/2 |