M:tG card similarity search
4G · Creature — Turtle
Ward {2} Whenever you attack, Steady Tortoise perpetually gets +1/+1. This ability also triggers if Steady Tortoise is in exile. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Muraganda Petroglyphs | 3G | Enchantment | Creatures with no abilities get +2/+2. |
Accident-Prone Apprentice | 1R | Creature — Otter Wizard | Whenever you cast a noncreature spell, Accident-Prone Apprentice perpetually gets +1/+1. This ability also triggers if Accident-Prone Apprentice is in exile. 1/1 |
Third Little Pig | 1B/G | Creature — Boar | Whenever you conjure one or more other cards, Third Little Pig perpetually gets +1/+1. This ability also triggers if Third Little Pig is in your graveyard. 2/2 |
Albiorix, Goose Tyrant | 1GU | Legendary Creature — Bird | Flying, Trample, Ward {1} Whenever you sacrifice a token, Albiorix perpetually gets +1/+1. This ability also triggers if Albiorix is in exile. 3/3 |
Delver's Torch | 1W | Artifact — Equipment | Equipped creature gets +1/+1. Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
Dire Fleet Neckbreaker | 2BR | Creature — Orc Pirate | Attacking Pirates you control get +2/+0. 3/2 |
Crackdown Construct | 4 | Artifact Creature — Construct | Whenever you activate an ability of an artifact or creature that isn't a mana ability, Crackdown Construct gets +1/+1 until end of turn. 2/2 |
Isshin, Two Heavens as One | RWB | Legendary Creature — Human Samurai | If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. 3/4 |
Mightstone | 4 | Artifact | Attacking creatures get +1/+0. |
Ruxa, Patient Professor | 2GG | Legendary Creature — Bear Druid | Whenever Ruxa, Patient Professor enters the battlefield or attacks, return target creature card with no abilities from your graveyard to your hand. Creatures you control with no abilities get +1/+1. For each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked. 4/4 |