Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Steady Tortoise

4G · Creature — Turtle

Ward {2} Whenever you attack, Steady Tortoise perpetually gets +1/+1. This ability also triggers if Steady Tortoise is in exile. 3/3

Similar cards

Color identity:
NameManaTypeText
Knotvine Paladin GWCreature — Human Knight Whenever Knotvine Paladin attacks, it gets +1/+1 until end of turn for each untapped creature you control. 2/2
Earth Surge 3GEnchantment Each land gets +2/+2 as long as it's a creature.
Gahiji, Honored One 2RGWLegendary Creature — Beast Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn. 4/4
Guardian Augmenter 2GCreature — Troll Wizard Flash Commander creatures you control get +2/+2. Commanders you control have hexproof. 2/2
Death Baron 1BBCreature — Zombie Wizard Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. 2/2
Mizzium Meddler 2UCreature — Vedalken Wizard Flash (You may cast this spell any time you could cast an instant.) When Mizzium Meddler enters the battlefield, you may change a target of target spell or ability to Mizzium Meddler. 1/4
Wizened Cenn WWCreature — Kithkin Cleric Other Kithkin creatures you control get +1/+1. 2/2
Crucible of Fire 3REnchantment Dragon creatures you control get +3/+3.
Rilsa Rael, Kingpin 3UBLegendary Creature — Human Rogue Deathtouch When Rilsa Rael, Kingpin enters the battlefield, you take the initiative. Whenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn. 2/5
Coastline Marauders 2RCreature — Human Pirate Trample Whenever Coastline Marauders attacks, it gets +1/+0 until end of turn for each land defending player controls. Encore {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 0/3
Page 54