Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stealer of Secrets

2U · Creature — Human Rogue

Whenever Stealer of Secrets deals combat damage to a player, draw a card. 2/2

Similar cards

Color identity:
NameManaTypeText
Pulse Tracker BCreature — Vampire Rogue Whenever Pulse Tracker attacks, each opponent loses 1 life. 1/1
Ionize 1URInstant Counter target spell. Ionize deals 2 damage to that spell's controller.
Jovial Evil 2BSorcery Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls.
Soul Shred 3BBSorcery Soul Shred deals 3 damage to target nonblack creature. You gain 3 life.
Mirage Phalanx 4RRCreature — Human Soldier Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Mirage Phalanx is paired with another creature, each of those creatures has "At the beginning of combat on your turn, create a token that's a copy of this creature, except it has haste and loses soulbond. Exile it at end of combat." 4/4
City of Brass Land Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.
Tormentor's Helm RArtifact — Equipment Equipped creature gets +1/+1. Whenever equipped creature becomes blocked, it deals 1 damage to defending player. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Verity Circle 2UEnchantment Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card. {4}{U}: Tap target creature without flying.
Goblin Girder Gang 3RCreature — Goblin Employee Reach Whenever you roll a die, if the result isn't stored on Goblin Girder Gang, you may store that result on it. When you do, Goblin Girder Gang deals 1 damage to any target without a hat. Goblin Girder Gang gets +1/+0 for each result stored on it. 0/4
Wyrm's Crossing Patrol WCreature — Human Soldier Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 1/1
Page 394