M:tG card similarity search
1RR · Enchantment — Aura
Enchant land When enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land's controller. That player attaches Steam Vines to a land of their choice.
| Name | Mana | Type | Text |
|---|---|---|---|
| Toxicrene | 3G | Creature — Tyranid | Reach, deathtouch Hypertoxic Miasma — All lands have "{T}: Add one mana of any color" and lose all other abilities. 2/4 |
| Sludge Titan | 4B/GB/G | Creature — Zombie Giant | Trample Whenever Sludge Titan enters the battlefield or attacks, mill five cards. You may put a creature card and/or a land card from among them into your hand. 6/6 |
| Orochi Colony | Plane — Kamigawa | Whenever a creature you control deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Whenever chaos ensues, target creature can't be blocked this turn. | |
| Judge of Currents | 1W | Creature — Merfolk Wizard | Whenever a Merfolk you control becomes tapped, you may gain 1 life. 1/1 |
| Quickening Licid | 1W | Creature — Licid | {1}{W}, {T}: Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. Enchanted creature has first strike. 1/1 |
| Flame Fusillade | 3R | Sorcery | Until end of turn, permanents you control gain "{T}: This permanent deals 1 damage to any target." |
| Sheltered Valley | Land | If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield. At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. {T}: Add {C}. | |
| Ethersworn Adjudicator | 4U | Artifact Creature — Vedalken Knight | Flying {1}{W}{B}, {T}: Destroy target creature or enchantment. {2}{U}: Untap Ethersworn Adjudicator. 4/4 |
| Plague Sliver | 2BB | Creature — Sliver | All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you." 5/5 |
| Celestus Sanctifier | 2W | Creature — Human Cleric | If it's neither day nor night, it becomes day as Celestus Sanctifier enters the battlefield. Whenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard. 3/2 |