M:tG card similarity search
3R · Creature — Goblin Rigger
Other Riggers you control get +1/+0 and have haste. If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Vaevictis Asmadi | 2BBRRGG | Legendary Creature — Elder Dragon | Flying At the beginning of your upkeep, sacrifice Vaevictis Asmadi unless you pay {B}{R}{G}. {B}: Vaevictis Asmadi gets +1/+0 until end of turn. {R}: Vaevictis Asmadi gets +1/+0 until end of turn. {G}: Vaevictis Asmadi gets +1/+0 until end of turn. 7/7 |
Teferi Akosa of Zhalfir | Legendary Planeswalker — Teferi | [+1]: Draw two cards. Then discard two cards unless you discard a creature card. [−2]: You get an emblem with "Knights you control get +1/+0 and have ward {1}." [−3]: Tap any number of untapped creatures you control. When you do, shuffle target nonland permanent an opponent controls with mana value X or less into its owner's library, where X is the number of creatures tapped this way. Loyalty 4 | |
Aurelia, Exemplar of Justice | 2RW | Legendary Creature — Angel | Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white. 2/5 |
Arming Gala | 3GW | Enchantment | At the beginning of your end step, creatures you control and creature cards in your hand, library, and graveyard perpetually get +1/+1. |
Stubborn Burrowfiend | 1G | Creature — Badger Beast Mount | Whenever Stubborn Burrowfiend becomes saddled for the first time each turn, mill two cards, then Stubborn Burrowfiend gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 2/2 |
Inkrise Infiltrator | 1B | Creature — Human Ninja | Flying {3}{B}: Inkrise Infiltrator gets +2/+2 until end of turn. 1/2 |
Kami of Whispered Hopes | 2G | Creature — Spirit | If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead. {T}: Add X mana of any one color, where X is Kami of Whispered Hopes's power. 1/1 |
Moldervine Cloak | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.) |
Tuya Bearclaw | 1RG | Legendary Creature — Human Warrior | Whenever Tuya Bearclaw attacks, it gets +X/+X until end of turn, where X is the greatest power among other creatures you control. 2/2 |
Ghastly Gloomhunter | 1B | Creature — Zombie Bat | Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) Flying, lifelink If Ghastly Gloomhunter was kicked, it enters the battlefield with two +1/+1 counters on it. 1/1 |