Card Codex

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17 May 2024: Card library updated.

Steamfloggery

4RR · Instant

Roll a six-sided die. Assemble a number of Contraptions equal to the result. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)

Similar cards

Color identity:
NameManaTypeText
Yule Ooze 2RGCreature — Ooze At the beginning of your upkeep, destroy another nonland permanent chosen at random, then put a number of +1/+1 counters on Yule Ooze equal to that permanent's converted mana cost. {R}{G}, Eat some food: Regenerate Yule Ooze. 1/1
Elder Cathar 2WCreature — Human Soldier When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead. 2/2
Valor Made Real WInstant Target creature can block any number of creatures this turn.
Exhumer Thrull 5BCreature — Thrull Haunt (When this creature dies, exile it haunting target creature.) When Exhumer Thrull enters the battlefield or the creature it haunts dies, return target creature card from your graveyard to your hand. 3/3
Foundry Champion 4RWCreature — Elemental Soldier When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control. {R}: Foundry Champion gets +1/+0 until end of turn. {W}: Foundry Champion gets +0/+1 until end of turn. 4/4
Territorial Maro 4GCreature — Elemental Domain — Territorial Maro's power and toughness are each equal to twice the number of basic land types among lands you control. */*
Scythe of the Wretched 2Artifact — Equipment Equipped creature gets +2/+2. Whenever a creature dealt damage by equipped creature this turn dies, return that card to the battlefield under your control. Attach Scythe of the Wretched to that creature. Equip {4}
Oathkeeper, Takeno's Daisho 3Legendary Artifact — Equipment Equipped creature gets +3/+1. Whenever equipped creature dies, return that card to the battlefield under your control if it's a Samurai card. When Oathkeeper, Takeno's Daisho is put into a graveyard from the battlefield, exile equipped creature. Equip {2}
Smite the Deathless 1RInstant Smite the Deathless deals 3 damage to target creature. That creature loses indestructible until end of turn. If that creature would die this turn, exile it instead.
Soulcatcher 1WCreature — Bird Soldier Flying Whenever a creature with flying dies, put a +1/+1 counter on Soulcatcher. 1/1
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