M:tG card similarity search
GGG · Creature — Elf Knight
Steel Leaf Champion can't be blocked by creatures with power 2 or less. 5/4
Name | Mana | Type | Text |
---|---|---|---|
Departed Deckhand | 1U | Creature — Spirit Pirate | When Departed Deckhand becomes the target of a spell, sacrifice it. Departed Deckhand can't be blocked except by Spirits. {3}{U}: Another target creature you control can't be blocked this turn except by Spirits. 2/2 |
Blade Banish | 3W | Instant | Exile target creature with power 4 or greater. |
Bring to Trial | 2W | Sorcery | Exile target creature with power 4 or greater. |
Stealth Mission | 2U | Sorcery | Put two +1/+1 counters on target creature you control. That creature can't be blocked this turn. |
Beacon Behemoth | 3GG | Creature — Beast | {1}: Target creature with power 5 or greater gains vigilance until end of turn. 5/3 |
Fell the Mighty | 4W | Sorcery | Destroy all creatures with power greater than target creature's power. |
Tanglewalker | 2G | Creature — Dryad | Each creature you control can't be blocked as long as defending player controls an artifact land. 2/2 |
Terashi's Verdict | 1W | Instant — Arcane | Destroy target attacking creature with power 3 or less. |
Kithkin Armor | W | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked by creatures with power 3 or greater. Sacrifice Kithkin Armor: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage. |
Reckless Imp | 2B | Creature — Imp | Flying Reckless Imp can't block. Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 2/2 |