M:tG card similarity search
4GW · Creature — Elf Knight
First strike When Steel Leaf Paladin enters the battlefield, return a green or white creature you control to its owner's hand. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Skywing Aven | 2U | Creature — Bird Soldier | Flying Discard a card: Return Skywing Aven to its owner's hand. 2/1 |
Number Crunch | 2U | Instant | Return target permanent to its owner's hand. Gotcha — If an opponent says a number, you may say "Gotcha!" When you do, return Number Crunch from your graveyard to your hand. |
Sea God's Scorn | 4UU | Sorcery | Return up to three target creatures and/or enchantments to their owners' hands. |
Sweep Away | 2U | Instant | Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead. |
Icewind Stalwart | 3W | Creature — Tiefling Warrior | Protection Fighting Style — When Icewind Stalwart enters the battlefield, exile up to one target non-Warrior creature you control, then return it to the battlefield under its owner's control. 3/3 |
Tivadar of Thorn | 1WW | Legendary Creature — Human Knight | First strike, protection from red When Tivadar of Thorn enters the battlefield, destroy target Goblin. 2/2 |
Hat Trick | 1W | Instant | Target blocking or blocked creature you control get +1/+1 and gains first strike until end of turn. If it has a hat, it gains double strike until end of turn. If you and that creature each have a hat, the creature gains triple strike until end of turn. |
A-Triumphant Adventurer | WB | Creature — Human Knight | Deathtouch As long as it's your turn, Triumphant Adventurer has first strike. Whenever Triumphant Adventurer attacks, venture into the dungeon. (Enter the first room or advance to the next room.) 2/1 |
Horses of the Bruinen | 3UU | Sorcery | Return up to two target creatures to their owners' hands. Scry 1. The Ring tempts you. |
Cut the Tethers | 2UU | Sorcery | For each Spirit, return it to its owner's hand unless that player pays {3}. |