Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Steel Overseer

2 · Artifact Creature — Construct

{T}: Put a +1/+1 counter on each artifact creature you control. 1/1

Similar cards

Color identity:
NameManaTypeText
Vishgraz, the Doomhive 2WBGLegendary Creature — Phyrexian Insect Menace, toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When Vishgraz, the Doomhive enters the battlefield, create three 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." Vishgraz gets +1/+1 for each poison counter your opponents have. 3/3
Vampiric Embrace 2BBEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has flying. Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on that creature.
Chicken à la King 1UUCreature — Bird Noble Whenever a 6 is rolled on a six-sided die, put a +1/+1 counter on each Bird. (You may roll dice only when instructed to.) Tap an untapped Bird you control: Roll a six-sided die. (Like now.) 2/2
Paladin of Atonement 1WCreature — Vampire Knight At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement. When Paladin of Atonement dies, you gain life equal to its toughness. 1/1
Fungal Bloom GGEnchantment {G}{G}: Put a spore counter on target Fungus.
Blood Aspirant 1RCreature — Satyr Berserker Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant. {1}{R}, {T}, Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn. 1/1
Favorable Winds 1UEnchantment Creatures you control with flying get +1/+1.
Phantom Centaur 2GGCreature — Centaur Spirit Protection from black Phantom Centaur enters the battlefield with three +1/+1 counters on it. If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur. 2/0
Weird Angel Flame Stickers {TK}{TK} — Heroic — Whenever you cast a spell that targets this permanent, put two +1/+1 counters on it. {TK}{TK}{TK} — Protection from even mana values {TK}{TK} — 2/3 {TK}{TK}{TK}{TK}{TK} — 7/8
A-Shipwreck Sifters 1UCreature — Spirit When Shipwreck Sifters enters the battlefield, draw a card, then discard a card. Whenever a Spirit card or a card with disturb is put into your graveyard from anywhere, put a +1/+1 counter on Shipwreck Sifters. 1/2
Page 186