M:tG card similarity search
6 · Artifact Creature — Angel
Prototype {1}{W}{W} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn. 5/4
Name | Mana | Type | Text |
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Crimson Mage | 1R | Creature — Human Shaman | {R}: Target creature you control gains haste until end of turn. (It can attack and {T} this turn.) 2/1 |
Dormant Grove | 3G | Enchantment | At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform Dormant Grove. |
Voyager Drake | 3U | Creature — Drake | Multikicker {U} (You may pay an additional {U} any number of times as you cast this spell.) Flying When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked. 3/3 |
Timin, Youthful Geist | 4U | Legendary Creature — Spirit | Partner with Rhoda, Geist Avenger (When this creature enters the battlefield, target player may put Rhoda into their hand from their library, then shuffle.) Flying At the beginning of each combat, tap up to one target creature. 3/4 |
Water Wings | 1U | Instant | Until end of turn, target creature you control has base power and toughness 4/4 and gains flying and hexproof. (It can't be the target of spells or abilities your opponents control.) |
Kinscaer Harpoonist | 3U | Creature — Kithkin Soldier | Flying Whenever Kinscaer Harpoonist attacks, you may have target creature lose flying until end of turn. 2/2 |
Akroma, Vision of Ixidor | 5WW | Legendary Creature — Angel | Flying, first strike, vigilance, trample At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner. Partner 6/6 |
The Raven's Warning | 1WU | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 blue Bird creature token with flying. You gain 2 life. II — Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card. III — You may put a card you own from outside the game on top of your library. |
Xerex Strobe-Knight | 2U | Creature — Human Knight | Flying, vigilance {T}: Create a 2/2 white and blue Knight creature token with vigilance. Activate only if you've cast two or more spells this turn. 2/2 |
Serra Avenger | WW | Creature — Angel | You can't cast this spell during your first, second, or third turns of the game. Flying, vigilance 3/3 |