Card Codex

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17 May 2024: Card library updated.

Steel-Plume Marshal

3WW · Creature — Bird Soldier

Flying Whenever Steel-Plume Marshal attacks, other attacking creatures you control with flying get +2/+2 until end of turn. 3/3

Similar cards

Color identity:
NameManaTypeText
Folk of the Pines 4GCreature — Dryad {1}{G}: Folk of the Pines gets +1/+0 until end of turn. 2/5
Llanowar Vanguard 2GCreature — Dryad {T}: Llanowar Vanguard gets +0/+4 until end of turn. 1/1
Primeval Shambler 4BCreature — Horror Mercenary {B}: Primeval Shambler gets +1/+1 until end of turn. 3/3
Boa Constrictor 4GCreature — Snake {T}: Boa Constrictor gets +3/+3 until end of turn. 3/3
Erupting Dreadwolf Creature — Eldrazi Werewolf Whenever Erupting Dreadwolf attacks, it deals 2 damage to any target. 6/4
Jousting Dummy 2Artifact Creature — Scarecrow Knight {3}: Jousting Dummy gets +1/+0 until end of turn. 2/1
Soltari Crusader 2WCreature — Soltari Knight Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{W}: Soltari Crusader gets +1/+0 until end of turn. 2/1
Hematite Golem 4Artifact Creature — Golem {1}{R}: Hematite Golem gets +2/+0 until end of turn. 1/4
Valorous Charge 1WWSorcery White creatures get +2/+0 until end of turn.
Crenellated Wall 4Artifact Creature — Wall Defender (This creature can't attack.) {T}: Target creature gets +0/+4 until end of turn. 0/4
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