Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Steelclad Serpent

5U · Artifact Creature — Serpent

Steelclad Serpent can't attack unless you control another artifact. 4/5

Similar cards

Color identity:
NameManaTypeText
Mightstone 4Artifact Attacking creatures get +1/+0.
Merfolk Sovereign 1UUCreature — Merfolk Noble Other Merfolk creatures you control get +1/+1. {T}: Target Merfolk creature can't be blocked this turn. 2/2
Cybermen Squadron 7Artifact Creature — Cyberman Nonlegendary artifact creatures you control have myriad. (Whenever a creature with myriad attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 5/5
Manacles of Decay 1WEnchantment — Aura Enchant creature Enchanted creature can't attack. {B}: Enchanted creature gets -1/-1 until end of turn. {R}: Enchanted creature can't block this turn.
Impounding Lot-Bot 3WArtifact Creature — Robot When Impounding Lot-Bot enters the battlefield, you may say "INCARCERATE!" in a robot voice. If you do, exile another target artifact or enchantment until Impounding Lot-Bot leaves the battlefield. 3/4
Sanguine Glorifier 3WCreature — Vampire Cleric When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control. 3/3
Spell Rupture 1UInstant Counter target spell unless its controller pays {X}, where X is the greatest power among creatures you control.
Cryptothrall 4Artifact Creature — Construct Protector — Other artifact creatures you control have hexproof. 3/3
Familiar Ground 2GEnchantment Each creature you control can't be blocked by more than one creature.
Mirri, Weatherlight Duelist 1GWLegendary Creature — Cat Warrior First strike Whenever Mirri, Weatherlight Duelist attacks, each opponent can't block with more than one creature this combat. As long as Mirri, Weatherlight Duelist is tapped, no more than one creature can attack you each combat. 3/2
Page 96