Card Codex

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17 May 2024: Card library updated.

Steelclaw Lance

BR · Artifact — Equipment

Equipped creature gets +2/+2. Equip Knight {1} Equip {3}

Similar cards

Color identity:
NameManaTypeText
Press the Advantage 2GGInstant Up to two target creatures each get +2/+2 and gain trample until end of turn.
Vow of Duty 2WEnchantment — Aura Enchant creature Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control.
Nyx Infusion 2BEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2.
Sentinel's Eyes WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has vigilance. Escape—{W}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Bull's Strength 1GInstant Target creature gets +2/+2 and gains trample until end of turn. Untap it.
Daybreak Coronet WWEnchantment — Aura Enchant creature with another Aura attached to it Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Run Amok 1RInstant Target attacking creature gets +3/+3 and gains trample until end of turn.
Commander's Plate 1Artifact — Equipment Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander {3} Equip {5}
Samut's Sprint RInstant Target creature gets +2/+1 and gains haste until end of turn. Scry 1.
Mercadia's Downfall 2RInstant Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.
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