Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Steelclaw Lance

BR · Artifact — Equipment

Equipped creature gets +2/+2. Equip Knight {1} Equip {3}

Similar cards

Color identity:
NameManaTypeText
Vigilant Sentry 1WWCreature — Human Nomad Threshold — As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has "{T}: Target attacking or blocking creature gets +3/+3 until end of turn." 2/2
Cardboard Carapace 5GEnchantment — Aura Enchant creature For each other card named Cardboard Carapace you have with you outside the game, enchanted creature gets +1/+1.
Infernal Scarring 1BEnchantment — Aura Enchant creature Enchanted creature gets +2/+0 and has "When this creature dies, draw a card."
Ultramarines Honour Guard 3WCreature — Astartes Warrior Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Other creatures you control get +1/+1. 2/2
Guardians' Pledge 1WWInstant White creatures you control get +2/+2 until end of turn.
Goblin Sledder RCreature — Goblin Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. 1/1
Mogg Raider RCreature — Goblin Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. 1/1
A-Plate Armor 1WArtifact — Equipment Equipped creature gets +3/+3 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {3}. This ability costs {1} less to activate for each other Equipment you control.
Plate Armor 2WArtifact — Equipment Equipped creature gets +3/+3 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {3}. This ability costs {1} less to activate for each other Equipment you control.
Maggot Therapy 2BEnchantment — Aura Flash Enchant creature Enchanted creature gets +2/-2.
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