Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Steelgaze Griffin

4U · Creature — Griffin

Flying Whenever you draw your second card each turn, Steelgaze Griffin gets +2/+0 until end of turn. 2/4

Similar cards

Color identity:
NameManaTypeText
Daring Skyjek 1WCreature — Human Knight Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn. 3/1
Icewrought Sentry 2UCreature — Elemental Soldier Vigilance Whenever Icewrought Sentry attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls. Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn. 2/3
Wild Defiance 2GEnchantment Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.
Skyshroud Elite GCreature — Elf Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land. 1/1
Paragon of the Amesha 2WCreature — Human Knight First strike {W}{U}{B}{R}{G}: Until end of turn, Paragon of the Amesha becomes an Angel, gets +3/+3, and gains flying and lifelink. 2/2
Weldfast Wingsmith 3UCreature — Human Artificer Whenever an artifact enters the battlefield under your control, Weldfast Wingsmith gains flying until end of turn. 3/3
Chasm Drake 4UCreature — Drake Flying Whenever Chasm Drake attacks, target creature you control gains flying until end of turn. 3/3
Tenacity 3WInstant Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.
Goddric, Cloaked Reveler 1RRLegendary Creature — Human Noble Haste Celebration — As long as two or more nonland permanents entered the battlefield under your control this turn, Goddric, Cloaked Reveler is a Dragon with base power and toughness 4/4, flying, and "{R}: Dragons you control get +1/+0 until end of turn." (It loses all other creature types.) 3/3
A-Blessed Hippogriff 3WCreature — Hippogriff Flying Whenever Blessed Hippogriff attacks, target attacking creature without flying gains flying until end of turn. 2/3
Page 175