M:tG card similarity search
1WW · Instant
Creatures you control get +1/+1 until end of turn. Forecast — {W}, Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Activate only during your upkeep and only once each turn.)
Name | Mana | Type | Text |
---|---|---|---|
Squeak By | W | Sorcery — Adventure | Target creature you control gets +1/+1 until end of turn. It can't be blocked by creatures with power 3 or greater this turn. |
Selesnya Guildmage | G/WG/W | Creature — Elf Wizard | {3}{G}: Create a 1/1 green Saproling creature token. {3}{W}: Creatures you control get +1/+1 until end of turn. 2/2 |
Goblin Lookout | 1R | Creature — Goblin | {T}, Sacrifice a Goblin: Goblin creatures get +2/+0 until end of turn. 1/2 |
Wave-Wing Elemental | 5U | Creature — Elemental | Flying Landfall — Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn. 3/4 |
Cinder Shade | 1BR | Creature — Shade | {B}: Cinder Shade gets +1/+1 until end of turn. {R}, Sacrifice Cinder Shade: It deals damage equal to its power to target creature. 1/1 |
Fists of Flame | 1R | Instant | Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. |
Weapon Surge | R | Instant | Target creature you control gets +1/+0 and gains first strike until end of turn. Overload {1}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |
Pathbreaker Ibex | 4GG | Creature — Goat | Whenever Pathbreaker Ibex attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control. 3/3 |
Galadhrim Brigade | 2G | Creature — Elf Soldier | Squad {1}{G} (As an additional cost to cast this spell, you may pay {1}{G} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Other Elves you control get +1/+1. 2/2 |
Furyblade Vampire | 1R | Creature — Vampire Berserker | Trample At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn. 1/2 |