Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Steelshaper Apprentice

2WW · Creature — Human Soldier

{W}, {T}, Return Steelshaper Apprentice to its owner's hand: Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle. 1/3

Similar cards

Color identity:
NameManaTypeText
Kotose, the Silent Spider 3UBLegendary Creature — Human Ninja When Kotose, the Silent Spider enters the battlefield, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it. 4/4
Contagious Vorrac 2GCreature — Phyrexian Boar Beast When Contagious Vorrac enters the battlefield, look at the top four cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 3/3
Ill-Gotten Gains 2BBSorcery Exile Ill-Gotten Gains. Each player discards their hand, then returns up to three cards from their graveyard to their hand.
Creature Guy 3GCreature — Beast Gotcha — If an opponent says "creature" or "guy," you may say "Gotcha!" When you do, return Creature Guy from your graveyard to your hand. 3/3
Intimidation Campaign 1UBEnchantment When Intimidation Campaign enters the battlefield, each opponent loses 1 life, you gain 1 life, and you draw a card. Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Koll, the Forgemaster RWLegendary Creature — Dwarf Warrior Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand. Creature tokens you control that are enchanted or equipped get +1/+1. 2/2
Hans Eriksson 2RGLegendary Creature — Human Scout Whenever Hans Eriksson attacks, reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking defending player or a planeswalker they control. Otherwise, put that card into your hand. When you put a creature card onto the battlefield this way, it fights Hans Eriksson. 1/4
Khalni Heart Expedition 1GEnchantment Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition. Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Shatter Assumptions 1BBSorcery Choose one — • Target opponent reveals their hand and discards all colorless nonland cards. • Target opponent reveals their hand and discards all multicolored cards.
Ominous Traveler 2Creature — Human When Ominous Traveler enters the battlefield, draft a card from Ominous Traveler's spellbook. That card perpetually gains "You may spend mana as though it were mana of any color to cast this spell" and "When you cast this spell, return a creature named Ominous Traveler you control to its owner's hand." 1/1
Page 205