Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stensia

· Plane — Innistrad

Whenever a creature deals damage to one or more players for the first time each turn, put a +1/+1 counter on it. Whenever chaos ensues, each creature you control gains "{T}: This creature deals 1 damage to target player or planeswalker" until end of turn.

Similar cards

Color identity:
NameManaTypeText
Iroas's Blessing 3REnchantment — Aura Enchant creature you control When Iroas's Blessing enters the battlefield, it deals 4 damage to target creature or planeswalker an opponent controls. Enchanted creature gets +1/+1.
Sigardian Paladin 2GWCreature — Human Knight As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink. {1}{G}{W}: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn. 4/4
Longhorn Firebeast 2RCreature — Elemental Ox Beast When Longhorn Firebeast enters the battlefield, any opponent may have it deal 5 damage to them. If a player does, sacrifice Longhorn Firebeast. 3/2
Goblin Medics 2RCreature — Goblin Shaman Whenever Goblin Medics becomes tapped, it deals 1 damage to any target. 1/1
Soul Link 1WBEnchantment — Aura Enchant creature Whenever enchanted creature deals damage, you gain that much life. Whenever enchanted creature is dealt damage, you gain that much life.
Tributary Instructor 3GCreature — Merfolk Shaman Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever a creature you control with a +1/+1 counter on it dies, draw a card. 4/4
Rivalry 2REnchantment At the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to them.
Pain Magnification 1BREnchantment Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card.
Dueling Coach 3WCreature — Human Monk When Dueling Coach enters the battlefield, put a +1/+1 counter on target creature. {4}{W}, {T}: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it. 2/2
Trap the Trespassers 2UInstant Secret council — Each player secretly votes for a creature you don't control, then those votes are revealed. For each creature with one or more votes, put that many stun counters on it, then tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
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