Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stensia

· Plane — Innistrad

Whenever a creature deals damage to one or more players for the first time each turn, put a +1/+1 counter on it. Whenever chaos ensues, each creature you control gains "{T}: This creature deals 1 damage to target player or planeswalker" until end of turn.

Similar cards

Color identity:
NameManaTypeText
Roil Eruption 1RSorcery Kicker {5} (You may pay an additional {5} as you cast this spell.) Roil Eruption deals 3 damage to any target. If this spell was kicked, it deals 5 damage instead.
Bolt of Keranos 1RRSorcery Bolt of Keranos deals 3 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Fateful End 2RInstant Fateful End deals 3 damage to any target. Scry 1.
Lightning Javelin 3RSorcery Lightning Javelin deals 3 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Magma Jet 1RInstant Magma Jet deals 2 damage to any target. Scry 2.
Spark Jolt RInstant Spark Jolt deals 1 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Ancient Hydra 4RCreature — Hydra Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) {1}, Remove a fade counter from Ancient Hydra: It deals 1 damage to any target. 5/1
Concussive Bolt 3RRSorcery Concussive Bolt deals 4 damage to target player or planeswalker. Metalcraft — If you control three or more artifacts, creatures controlled by that player or by that planeswalker's controller can't block this turn.
Lambholt Raconteur 3RCreature — Human Werewolf Whenever you cast a noncreature spell, Lambholt Raconteur deals 1 damage to each opponent. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/4
Angelic Intervention 1WInstant Target creature or planeswalker you control gains protection from colorless or from the color of your choice until end of turn. If it's a creature, put a +1/+1 counter on it. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything with that quality.)
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