Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stensia Bloodhall

· Land

{T}: Add {C}. {3}{B}{R}, {T}: Stensia Bloodhall deals 2 damage to target player or planeswalker.

Similar cards

Color identity:
NameManaTypeText
Disorder 1RSorcery Disorder deals 2 damage to each white creature and each player who controls a white creature.
Brimstone Trebuchet 2RArtifact Creature — Wall Defender, reach {T}: Brimstone Trebuchet deals 1 damage to each opponent. Whenever a Knight enters the battlefield under your control, untap Brimstone Trebuchet. 1/3
Crater's Claws XRSorcery Crater's Claws deals X damage to any target. Ferocious — Crater's Claws deals X plus 2 damage instead if you control a creature with power 4 or greater.
Niv-Mizzet, the Firemind 2UURRLegendary Creature — Dragon Wizard Flying Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target. {T}: Draw a card. 4/4
Balefire Liege 2R/WR/WR/WCreature — Spirit Horror Other red creatures you control get +1/+1. Other white creatures you control get +1/+1. Whenever you cast a red spell, Balefire Liege deals 3 damage to target player or planeswalker. Whenever you cast a white spell, you gain 3 life. 2/4
Subterranean Shambler 3RCreature — Elemental Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Subterranean Shambler enters or leaves the battlefield, it deals 1 damage to each creature without flying. 2/3
Burning of Xinye 4RRSorcery You destroy four lands you control, then target opponent destroys four lands they control. Then Burning of Xinye deals 4 damage to each creature.
Davriel, Rogue Shadowmage 2BLegendary Planeswalker — Davriel At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, Davriel, Rogue Shadowmage deals 2 damage to them. [−1]: Target player discards a card. Loyalty 3
Raging Swordtooth 3RGCreature — Dinosaur Trample When Raging Swordtooth enters the battlefield, it deals 1 damage to each other creature. 5/5
Path of the Pyromancer 4RSorcery Discard all the cards in your hand. Add {R} for each card discarded this way, then draw that many cards plus one. Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
Page 113