Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stensia Uprising

2RR · Enchantment

At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice Stensia Uprising. When you do, it deals 7 damage to any target.

Similar cards

Color identity:
NameManaTypeText
Reduce to Memory 1WWSorcery — Lesson Exile target nonland permanent. Its controller creates a 3/2 red and white Spirit creature token.
Marrow Shards W/PInstant ({W/P} can be paid with either {W} or 2 life.) Marrow Shards deals 1 damage to each attacking creature.
Rain of Blades WInstant Rain of Blades deals 1 damage to each attacking creature.
Sandstorm GInstant Sandstorm deals 1 damage to each attacking creature.
Fight with Fire 2RSorcery Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.) Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)
Storm Fleet Pyromancer 4RCreature — Human Pirate Wizard Raid — When Storm Fleet Pyromancer enters the battlefield, if you attacked this turn, Storm Fleet Pyromancer deals 2 damage to any target. 3/2
Apprentice Sorcerer 2UCreature — Human Wizard {T}: Apprentice Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared. 1/1
Capricious Sorcerer 2UCreature — Human Wizard {T}: Capricious Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared. 1/1
Rebel Salvo 2RInstant Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) Rebel Salvo deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn.
Soul Sear 2RInstant Soul Sear deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn.
Page 66