M:tG card similarity search
1W · Creature — Human Mercenary
{2}, {T}: Tap target non-Mount creature. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Flight of Equenauts | 7W | Creature — Human Knight | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying 4/5 |
Thunderhead Squadron | 5U | Creature — Human Knight | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying 3/4 |
Woodland Patrol | 2G | Creature — Human Scout | Vigilance 3/2 |
Tolaria West | Land | Tolaria West enters the battlefield tapped. {T}: Add {U}. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with mana value 0, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) | |
Akoum Teeth | Land | Akoum Teeth enters the battlefield tapped. {T}: Add {R}. | |
Arcane Sanctum | Land | Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}. | |
Arctic Flats | Snow Land | Arctic Flats enters the battlefield tapped. {T}: Add {G} or {W}. | |
Azorius Guildgate | Land — Gate | Azorius Guildgate enters the battlefield tapped. {T}: Add {W} or {U}. | |
Bala Ged Sanctuary | Land | Bala Ged Sanctuary enters the battlefield tapped. {T}: Add {G}. | |
Beyeen Coast | Land | Beyeen Coast enters the battlefield tapped. {T}: Add {U}. |