M:tG card similarity search
2W · Creature — Human Cleric
{T}: Each player loses 1 life for each Swamp they control. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Nourish | GG | Instant | You gain 6 life. |
Sacred Nectar | 1W | Sorcery | You gain 4 life. |
Spring of Eternal Peace | 3GG | Sorcery | You gain 8 life. |
Tanglebloom | 1 | Artifact | {1}, {T}: You gain 1 life. |
Tower of Eons | 4 | Artifact | {8}, {T}: You gain 10 life. |
Whitesun's Passage | 1W | Instant | You gain 5 life. |
Weather the Storm | 1G | Instant | You gain 3 life. Storm (When you cast this spell, copy it for each spell cast before it this turn.) |
Sun's Bounty | 1W | Instant | You gain 4 life. Recover {1}{W} (When a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
Sarevok, Deathbringer | 3B | Legendary Creature — Human Knight | At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power. Choose a Background (You can have a Background as a second commander.) 3/4 |
Winter Sky | R | Sorcery | Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card. |