M:tG card similarity search
UU · Creature — Human Wizard
When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand. 1/2
Name | Mana | Type | Text |
---|---|---|---|
Harvest Hand | 3 | Artifact Creature — Scarecrow | When Harvest Hand dies, return it to the battlefield transformed under your control. 2/2 |
Demon's Disciple | 2B | Creature — Human Cleric | When Demon's Disciple enters the battlefield, each player sacrifices a creature or planeswalker. 3/1 |
Stronghold Confessor | B | Creature — Human Cleric | Kicker {3} (You may pay an additional {3} as you cast this spell.) Menace (This creature can't be blocked except by two or more creatures.) If Stronghold Confessor was kicked, it enters the battlefield with two +1/+1 counters on it. 1/1 |
Sandstone Bridge | Land | Sandstone Bridge enters the battlefield tapped. When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn. {T}: Add {W}. | |
The Scorpion God | 3BR | Legendary Creature — God | Whenever a creature with a -1/-1 counter on it dies, draw a card. {1}{B}{R}: Put a -1/-1 counter on another target creature. When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step. 6/5 |
Junkyard Scrapper | 2R | Creature — Goblin Artificer | Whenever a nontoken artifact enters the battlefield under your control, exile a random nonland artifact card with lesser mana value from your library. You may cast that card until the end of your next turn. 3/3 |
Gnome-Made Engine | 4 | Host Artifact Creature — Construct | When this creature enters the battlefield, create a 1/1 colorless Gnome artifact creature token. 2/2 |
Zhalfirin Void | Land | When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}: Add {C}. | |
A-Haywire Mite | 1 | Artifact Creature — Insect | When Haywire Mite dies, you gain 3 life. {G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment. 1/2 |
Steadfast Guard | WW | Creature — Human Rebel | Vigilance (Attacking doesn't cause this creature to tap.) 2/2 |