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17 May 2024: Card library updated.

Stick Together

3WW · Sorcery

Each player chooses a party from among creatures they control, then sacrifices the rest. (To choose a party, choose up to one each of Cleric, Rogue, Warrior, and Wizard.)

Similar cards

Color identity:
NameManaTypeText
Chain Lightning RSorcery Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.
Collapsing Borders 3REnchantment Domain — At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then Collapsing Borders deals 3 damage to that player.
Living Lectern 1UArtifact Creature — Construct {1}, Sacrifice Living Lectern: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") 0/4
Ripples of Potential 1UInstant Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Parcel Myr 1UArtifact Creature — Clue Myr {2}, Sacrifice Parcel Myr: Draw a card. 2/1
Alley Evasion WInstant Choose one — • Target creature you control gets +1/+2 until end of turn. • Return target creature you control to its owner's hand.
Demon of Loathing 5BBCreature — Demon Flying, trample Whenever Demon of Loathing deals combat damage to a player, that player sacrifices a creature. 7/7
Fatespinner 1UUCreature — Human Wizard At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn. 1/2
Magic Missile 1RRSorcery This spell can't be countered. Magic Missile deals 3 damage divided as you choose among one, two, or three targets.
Fain, the Broker 2BLegendary Creature — Human Warlock {T}, Sacrifice a creature: Put two +1/+1 counters on target creature. {T}, Remove a counter from a creature you control: Create a Treasure token. {T}, Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying. {3}{B}: Untap Fain, the Broker. 3/3
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