M:tG card similarity search
3WW · Sorcery
Each player chooses a party from among creatures they control, then sacrifices the rest. (To choose a party, choose up to one each of Cleric, Rogue, Warrior, and Wizard.)
Name | Mana | Type | Text |
---|---|---|---|
Vantress Visions | 1U | Instant — Adventure | Copy target activated or triggered ability you control. You may choose new targets for the copy. |
Sanctum Prelate | 1WW | Creature — Human Cleric | As Sanctum Prelate enters the battlefield, choose a number. Noncreature spells with mana value equal to the chosen number can't be cast. 2/2 |
Barbarian Riftcutter | 4R | Creature — Human Barbarian | {R}, Sacrifice Barbarian Riftcutter: Destroy target land. 3/3 |
Reckless Rage | R | Instant | Reckless Rage deals 4 damage to target creature you don't control and 2 damage to target creature you control. |
Sea Gate Banneret | W | Creature — Kor Warrior | {4}{W}: Creatures you control get +1/+1 until end of turn. 1/2 |
Dwarven Scorcher | R | Creature — Dwarf | Sacrifice Dwarven Scorcher: Dwarven Scorcher deals 1 damage to target creature unless that creature's controller has Dwarven Scorcher deal 2 damage to them. 1/1 |
Glimmervoid Basin | Plane — Mirrodin | Whenever a player casts an instant or sorcery spell with a single target, that player copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them. Whenever chaos ensues, choose target creature. Each player except that creature's controller creates a token that's a copy of that creature. | |
New Argive | Plane — Dominaria | Whenever a historic creature you control attacks, it gets +2/+2 until end of turn. (Artifacts, legendaries, and Sagas are historic.) Whenever chaos ensues, reveal cards from the top of your library until you reveal a historic card. Put that card into your hand and the rest on the bottom of your library in a random order. | |
Onyx Mage | 1B | Creature — Human Wizard | {1}{B}: Target creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 2/1 |
Anurid Scavenger | 2G | Creature — Frog Beast | Protection from black At the beginning of your upkeep, sacrifice Anurid Scavenger unless you put a card from your graveyard on the bottom of your library. 3/3 |