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17 May 2024: Card library updated.

Stick Together

3WW · Sorcery

Each player chooses a party from among creatures they control, then sacrifices the rest. (To choose a party, choose up to one each of Cleric, Rogue, Warrior, and Wizard.)

Similar cards

Color identity:
NameManaTypeText
Seshiro the Anointed 4GGLegendary Creature — Snake Monk Other Snake creatures you control get +2/+2. Whenever a Snake you control deals combat damage to a player, you may draw a card. 3/4
Anger 3RCreature — Incarnation Haste As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste. 2/2
Portent Tracker 1GCreature — Satyr Scout {T}: Untap target land. {T}: Choose target battle. If an opponent protects it, remove a defense counter from it. Otherwise, put a defense counter on it. Activate only as a sorcery. 1/1
Silver Seraph 5WWWCreature — Angel Flying Threshold — Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard. 6/6
Nevermore 1WWEnchantment As Nevermore enters the battlefield, choose a nonland card name. Spells with the chosen name can't be cast.
Transgress the Mind 1BSorcery Devoid (This card has no color.) Target player reveals their hand. You choose a card from it with mana value 3 or greater and exile that card.
Kamahl's Druidic Vow XGGLegendary Sorcery (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with mana value X or less from among them onto the battlefield. Put the rest into your graveyard.
Mirrorwing Dragon 3RRCreature — Dragon Flying Whenever a player casts an instant or sorcery spell that targets only Mirrorwing Dragon, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures. 4/5
Paragon of Open Graves 3BCreature — Skeleton Warrior Other black creatures you control get +1/+1. {2}{B}, {T}: Another target black creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 2/2
Squirrel Stack Artifact — Attraction Visit — You have five seconds to stack dice on top of one another. If you stack at least five dice, claim the prize! Prize — Create a 1/1 green Squirrel creature token for each die you stack above the fourth, then sacrifice Squirrel Stack and open an Attraction.
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