Card Codex

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17 May 2024: Card library updated.

Still Life

1GG · Enchantment

{G}{G}: Still Life becomes a 4/3 Centaur creature in addition to its other types until end of turn.

Similar cards

Color identity:
NameManaTypeText
Needle Spires Land Needle Spires enters the battlefield tapped. {T}: Add {R} or {W}. {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.
Forbidding Watchtower Land Forbidding Watchtower enters the battlefield tapped. {T}: Add {W}. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.
Hidden Spider GEnchantment When an opponent casts a creature spell with flying, if Hidden Spider is an enchantment, Hidden Spider becomes a 3/5 Spider creature with reach. (It can block creatures with flying.)
And They Shall Know No Fear 1WInstant Choose a creature type. Creatures you control of the chosen type get +1/+0 and gain indestructible until end of turn.
Hostile Desert Land — Desert {T}: Add {C}. {2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land.
Opal Caryatid WEnchantment When an opponent casts a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 Soldier creature.
Aurora Griffin 3WCreature — Griffin Flying {W}: Target permanent becomes white until end of turn. 2/2
Jade Statue 4Artifact {2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate only during combat.
Nanogene Conversion 3USorcery Choose target creature you control. Each other creature becomes a copy of that creature until end of turn, except it isn't legendary.
Vivify 2GInstant Target land becomes a 3/3 creature until end of turn. It's still a land. Draw a card.
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