Card Codex

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17 May 2024: Card library updated.

Stillmoon Cavalier

1W/BW/B · Creature — Zombie Knight

Protection from white and from black {W/B}: Stillmoon Cavalier gains flying until end of turn. {W/B}: Stillmoon Cavalier gains first strike until end of turn. {W/B}{W/B}: Stillmoon Cavalier gets +1/+0 until end of turn. 2/1

Similar cards

Color identity:
NameManaTypeText
Burning-Fist Minotaur 1RCreature — Minotaur Wizard First strike {1}{R}, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn. 2/1
Gust-Skimmer 2Artifact Creature — Insect {U}: Gust-Skimmer gains flying until end of turn. 2/1
Abandon Reason 2RInstant Up to two target creatures each get +1/+0 and gain first strike until end of turn. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Battlefly Swarm BCreature — Phyrexian Insect Flying {B}: Battlefly Swarm gains deathtouch until end of turn. 1/1
Flying Crane Technique 3URWInstant Untap all creatures you control. They gain flying and double strike until end of turn.
Cloudheath Drake 4UArtifact Creature — Drake Flying {1}{W}: Cloudheath Drake gains vigilance until end of turn. 3/3
Coordinated Assault RInstant Up to two target creatures each get +1/+0 and gain first strike until end of turn.
Kelsinko Ranger WCreature — Human Ranger {1}{W}: Target green creature gains first strike until end of turn. 1/1
Psychotic Fury 1RInstant Target multicolored creature gains double strike until end of turn. Draw a card.
Coming In Hot RInstant Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
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